News

17 June 2020

IC-MOVE project: early mobilization of IC patients

Two-year IC-MOVE project: Developing an innovative system with digital exercises in the form of games, that promotes early mobilization of Intensive Care patients.

Read more

15 June 2020

Covid-19. Necessity to get back to regular physical activity in nursing homes

How can nursing homes reintroduce regular adapted physical activity for their residents after this confinement?

Read more

02 june 2020

Preventing elderly social isolation

Confinement during this pandemic period had the effect of accentuating social isolation of the most vulnerable. What are now the needs and actions, already necessary before but crucial today, to support our loved ones in nursing homes?

Read more

19 MAY 2020

Experiences with the SilverFit Flow

Kris de Kinderen is a physiotherapist working at De Wever, a care home in the Netherlands. We recently interviewed him, and some of his patients, about their experiences with the SilverFit Flow.

Read more

13 februari 2020

Breathing exercises in visual gaming format

The SilverFit Flow is developed to support patients with their breathing exercises by means of game-based therapy.

Read more

3 december 2019

Exergaming in Older Adults: Movement Characteristics While Playing Stepping Games

A study from Nina Skjæret-Maroni, Elise K. Vonstad, Espen A. F. Ihlen, Xiang-Chun Tan, Jorunn L. Helbostad,and Beatrix Vereijken, Frontiers in Psychology, 2016; 7: 964

Read more

26 September 2019

Exercising with the SilverFit 3D reduces the number of falls

Falling is a major concern for elderly people, and often results in a negative outcome. Van Gastel & Van der Burgt (2012) developed a fall prevention program for the SilverFit 3D, to improve the users’ balance and gait pattern, and to enhance lower extremity muscle strength.

Read more

9 September 2019

Exergames improve frailty status

With 4-17% of the community-dwelling elderly being frail, and 38-53% pre-frail (Collard et al. 2012), the study of Liao et al. (2019) aimed to see what effects overgaming and combined exercise could have on frailty and physical performance of elderly. The results are really encouraging!

Read more

12 september 2019

Cycling with film increases duration of physical activity

Van Santen et al. (2019) investigated the effect of interactive cycling (exergaming) on functioning and well-being of people with dementia. Positive effects were found!

Read more

4 september 2019

Exergames improve balance

Stanmore et al. (2019) looked at the effectiveness and cost-effectiveness of exergames to improve balance of elderly aged 55 years and older. The outcomes are very positive!

Read more

27 augustus 2019

Patients exercise more with SilverFit 3D after their amputation

The amputation program on the SilverFit 3D is a good addition to the regular geriatric physio-therapeutic rehabilitation program. This was concluded by the master research project of Anke van Cruchten, geriatric physiotherapist at rehabilitation center Roermond of De Zorggroep, The Netherlands.

Read more

8 July 2019

Intrinsic motivation high with SilverFit 3D

Intrinsic motivation of elderly stays significantly higher over time if balance exercises are performed using the SilverFit 3D.

Read more